3. Combat Trick (from the Combat Stamina feat) Source Pathfinder Unchained pg. Toughness - you will be in melee and have a d8 hit die. Combat Trick - Vital Strike - the goal. Orange: OK options, or useful options that only apply in rare circumstances 3. … Spring Attack is a special kind of full-round action that includes the ability to make one melee attack, not one attack action. Str 16(+2) / Dex 14(+2) / Con 16(+2) / Int 7 / Wis 13 / Cha 7. Prerequisites: Vital Strike; Heavy Gravity Acclimation or Light Gravity Acclimation. Furious Finish - now we can start using Power Attack If I am misinterpreting it, please let me know. Any additional dice (from sneak attack, Vital Strike, energy damage etc.) I support a limited subset of Pathfinder's rules content. The vital strike feat and improvements don't have a daily use nor do they require a full attack option. Many times, it's important to determine not only if you succeed or fail, but also how spectacularly you succeed or fail. 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svg.LTiNLdCS1ZPRx9wBlY2rD{fill:inherit;padding-right:8px}._2DVpJZAGplELzFy4mB0epQ ._18e78ihYD3tNypPhtYISq3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Furious Finish - now we can start using Power Attack Not to mention you'll be quite mobile, despite not exactly having to be mobile. Pathfinder Vital Strike would have worked just fine with 3.5 Spring Attack: Spring Attack [General] Prerequisites Dex 13, Dodge, Mobility, base attack bonus +4. You can make a single attack that deals incredible damage. The base dice and any flat bonuses are multiplied. However, we keep getting confused on how it works. A Tetsubo has a x4 multiplier, so +300% of the original value, in this case: +3d10+90 damage. Spring Attack is a special kind of full-round action that includes the ability to make one melee attack, not one attack action. Toughness - you will be in melee and have a d8 hit die. If you have/added Impact enchantment to your Tetsubo, the base damage dice would scale from 1d10 to 2d8, and so your attack damage would change to; (2d8 + 9 + 12 + 2)(x4) + 4d8 (VS + IVS) = damage. Greatsword crit when puts you at 4d6+18+18+4d6+2d6 (10d6+36); when enlarged, puts you at 6d6+20+18+4d6+3d6 (13d6+38) And a question for those who tolerated me up to this point: Is there a RAW way to combine this with Called Shot? 1) Is the extra weapon dice itself multiplied on a critical hit? Critical Focus, Endurance, Improved Critical (bite), Improved Critical (claw), Improved Iron Will, Iron Will, Power Attack, Sickening Critical, Vital Strike Perception +21, Swim +25 warm oceans Press question mark to learn the rest of the keyboard shortcuts. Then roll vital strike normally and add. Vital Strike’s damage is heavily tied to BAB progression (+6/+11/+16). If you do the math, that's a 52% chance to critical hit with this thing, so you're looking at 224d6+280 damage. ._1PeZajQI0Wm8P3B45yshR{fill:var(--newCommunityTheme-actionIcon)}._1PeZajQI0Wm8P3B45yshR._3axV0unm-cpsxoKWYwKh2x{fill:#ea0027} Because Vital Strike only multiplies the weapon's base damage (just the dice; no enhancements), Vital Strike seems like a poor tactical option. Can Vital Strike be used on a charge? Similarly, if you confirm a Critical Hit, you will double only the base damage. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} No. Specialization, Improved Critical feats. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} lance and str/bab/devastating strike 1d8 +16. On my phone, making this short, don't have books with me, but I remember looking this up last night. Prerequisites: Base attack bonus +6. Pathfinder Builds This is a blog created to share the builds I've made for the Pathfinder role-playing system! Whenever you score a critical hit with a melee weapon, you can make a shield bash attack against the same target using the same bonus as a free action. Vital Strike make 1 attack at highest BAB deal double weapon dice in damage. 2) Can Vital Strike be used in conjunction with Cleave, accepting it only works if it does work on the first opponent attacked? Prerequisites: Vital Strike, base attack bonus +9.. Sources: Pathfinder Roleplaying Game Core Rulebook SECTION 15. The weapon's damage dice is multiplied by 4. Focused Attack (Combat) Prerequisite: Base attack bonus +6. These extra weapon damage dice are not multiplied on a critical hit, but are added to the total. Anything that includes "Full-round action" would preclude the use of Vital strike in the same round. Benefit: When using any Vital Strike feat in an area of light or heavy gravity, roll the weapon’s damage dice for the attack one additional time. Your critical hits blind your opponents. You can make a single attack that deals a large amount of damage. Benefit: Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, you gain a +2 bonus on each extra weapon damage dice roll those feats grant (+6 maximum). You stab your foe in a vital organ, possibly killing them outright. So that's double the weapon dice at +6 BAB, and triple the weapon dice at +11 BAB. This drops the character out of Rage, and leaves him or her fatigued. Improved Vital Strike is a feat in Pathfinder: Kingmaker.. 1. You can make a single attack that deals a large amount of damage. This bonus damage is multiplied on a critical hit. To make it worse I also have Weapon Versatility, but that is easily solved by just applying a DMGTYPE effect. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/ReredditLink.f7b66a91705891e84a09.css.map*/Level 15 + 8, nets you an almost perfect critical attack once per day, so no need to worry about the roll + confirmation, so here are the raw numbers. The easiest way to visualize this is to consider multiplication as +% of the original value. Combat Scout (Martial Weapon Proficiency (Greatsword or Earthbreaker)) - you don't get the proficiency Make a Strike. eGift Cards Subscriptions Organized Play vital strike. Pathfinder: Kingmaker. Pathfinder Crits are your damage and most bonus' rolled multiple times, not the result multiplied. If you want biggest hits, definitely look towards Sword Saints with their level 4 Perfect Strike + Perfect Critical features. These extra weapon damage dice are not multiplied on a critical hit, but are added to the total. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} The weapon model is pretty huge too, if you care about that. Vital strike damage procs to cleaving finishes, so… She’s pretty much a human fireball with enough AC stacked to actually be on the frontlines. Assuming you are completely solo and unbuffed, you will deal 2d6 (base) +9 (Str) +9 (Power Attack) +4d6 (TS) +2d6 (VS) damage. Vital strike damage procs to cleaving finishes, so… She’s pretty much a human fireball with enough AC stacked to actually be on the frontlines. Prerequisite: Base attack bonus: +15 (or greater) Benefit: Whenever you score a critical hit, your opponent is permanently blinded. Weapon Focus - you need all accuracy bonuses you can get. Vital strike extra damage dice isn't multiplied. This is an exercise in character building and probably won't be used for a character. Pathfinder: Kingmaker. Scout Talent 2. You critically succeed at a check when the check's result meets or exceeds the DC by 10 or more. Note: Vital strike can only be used as part of an attack Action. Skill Focus (Acrobatics) - you will provoke a lot. (Not administered by or affiliated with Paizo Publishing® in any way), Press J to jump to the feed. Extra damage from sources that wouldn’t normally be multiplied on a critical hit isn’t multiplied by this feat. Benefit: Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, you gain a +2 bonus on each extra weapon damage dice roll those feats grant (+6 maximum).This bonus damage is multiplied on a critical hit. I roll the four hits from the tetsubo and multiply the power attacks and the strength bonuses and the rolls, and then do I roll the vital strike dice three times, add the rolls, and then add the strength and power attack bonuses? /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.361933014be843c79476.css.map*/._2ppRhKEnnVueVHY_G-Ursy{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin:22px 0 0;min-height:200px;overflow:hidden;position:relative}._2KLA5wMaJBHg0K2z1q0ci_{margin:0 -7px -8px}._1zdLtEEpuWI_Pnujn1lMF2{bottom:0;position:absolute;right:52px}._3s18OZ_KPHs2Ei416c7Q1l{margin:0 0 22px;position:relative}.LJjFa8EhquYX8xsTnb9n-{filter:grayscale(40%);position:absolute;top:11px}._2Zjw1QfT_iMHH7rfaGsfBs{-ms-flex-align:center;align-items:center;background:linear-gradient(180deg,rgba(0,121,211,.24),rgba(0,121,211,.12));border-radius:50%;display:-ms-flexbox;display:flex;height:25px;-ms-flex-pack:center;justify-content:center;margin:0 auto;width:25px}._2gaJVJ6_j7vwKV945EABN9{background-color:var(--newCommunityTheme-button);border-radius:50%;height:15px;width:15px;z-index:1} A potion of Enlarge Person puts you at 3d6+10+9+4d6+3d6. (1d10 + 9 + 12 + 2)(x4) + 2d10 (VS + IVS) = damage. In theory you could use a DMG effect for Vital Strike, such as "Vital Strike; DMG: 2d6 slashing, precision" (for a greatsword) but precision, while it does turn off critical damage, is not 100% correct in all situations either. so for vital strike, I would only roll one extra (from your first set of calculations)? Your unbuffed attack bonus is +6 (BAB) +2 (enhancement) +4 (Str) +1 (Weapon Focus), which totals up to +13. (You lose 2d6, but get +1d6 base and +1d6 from VS at minimum, so you break even. 5. So my character is going to be a Ronin, wielding a tetsubo (i will be taking exotic weapon proficiency for it) with a critical/vital strike build (15th level Ronin ability is so good in conjunction with the 8th level ability). A potion of Enlarge Person puts you at 3d6+10+9+4d6+3d6. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Recently added Dice Rolling options now let you specify your crit range within the initial roll. I use vital strike (base is weapon dice x2) so I roll 2d4+3, I crit while vital striking so I roll 3d4+6. You can make a single attack that deals a large amount of damage. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{height:24px;vertical-align:middle;width:24px}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} As a standard action, you can make two attacks, one with each weapon you’re wielding, applying the normal penalties for two-weapon fighting to each.. From the Vital Strike text (emphasis mine):. Do a normal crit without vital strike. These extra weapon damage dice are not multiplied on a critical hit, but are added to the total.] (Modify as needed with your actual numbers.). So if I were to use the 15th level ability to guarantee the natural 20 for the crit and use the 8th level ability to help confirm it with declaring a vital strike and power attack. Unless I'm overlooking something you will have same attack bonus, same amount of skillpoints, lower movement speed (Scout class gives you Fleet at levels 4 and 8 for +10 movement speed), same damage and a better bonus to acrobatics. 7. Additionally, they don't say that they can't be used with one another. IE you cannot charge and vital strike, you cannot spring attack and vital strike. So if anything increases the weapon's damage, treat the first 1d6 damage as the weapon damage, everything else is bonus damage, or precision damage, or fire/cold/eletricity damage, etc. 5. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:active,._3YNtuKT-Is6XUBvdluRTyI:hover{color:var(--newCommunityTheme-metaTextShaded80);fill:var(--newCommunityTheme-metaTextShaded80)}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{color:var(--newCommunityTheme-metaTextAlpha50);cursor:not-allowed;fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO{display:inline-block}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Prerequisites: Vital Strike, base attack bonus +11. So if I'm reading this correctly... You'll Vital Strike, applying Sneak Attack via Savage Critical.You can also Vital Strike at the end of a Charge due to Divine Fighting Technique (Greatsword Battler).Furthermore, once per round you can Vital Strike on an Attack of Opportunity due to Divine Fighting Technique (Greatsword Battler), which paired with Rogue's Opportunist, you also get an … ._3Im6OD67aKo33nql4FpSp_{border:1px solid var(--newCommunityTheme-widgetColors-sidebarWidgetBorderColor);border-radius:5px 5px 4px 4px;overflow:visible;word-wrap:break-word;background-color:var(--newCommunityTheme-body);padding:12px}.lnK0-OzG7nLFydTWuXGcY{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;padding-bottom:4px;color:var(--newCommunityTheme-navIcon)} Since the extra dice from Vital Strike is not multiplied on a critical hit, you will add the extra dice to the Bonus Dice (no crit) field in the Longsword (Vital Strike) weapon. Let's assume your Strength is at least 22, so +9 damage since it's 2-handed, you are full Bab which sets power attack at +12, also because it's 2-handed, and assuming a +2 weapon at your current level, and finally that you have Vital Strike + Improved Vital Strike. I think it’s probably for the best that the Improved/Greater variations require feat investment, as they can be quite powerful. Then take the total of all the above and multiply it by 3. There's a sweet spot, but I'm too lazy to find it.). = 7d10+120 Bludgeoning damage, +3d10+1d6 fire damage. Can Vital Strike be used on a charge? My group likes Vital Strike. when using vital strike, if you crit you roll the weapon's damage die a number of times = the crit modifier, + an additional number of times per whichever vital strike feat you have. Prerequisites: Improved Vital Strike, Vital Strike, base attack bonus +16. Prerequisite(s): Vital Strike. The extra dice might be minor compared to the multiple damage from the lance charge critical, but something to think about. Roll the weapon’s damage dice for the attack three times and add the results together before adding bonuses from Strength , weapon abilities (such as flaming ), precision-based damage, and other damage bonuses. However, if you really wanted to further slim down the feat tree, you could make Vital Strike a single feat that scales up based on BAB. Mythic Vital Strike: Whenever you use Vital Strike, [..] multiply the Strength bonus, magic bonus, and other bonuses that would normally be multiplied on a critical hit by the number of weapon damage dice you roll for that feat. Nimble Moves - Mobility is good. You can make a single attack that deals a large amount of damage. Scout is basically nature skillmonkey Rogue with a modified Sneak Attack - Targeted Strike functions only if you perform an attack action (single attack) and you don't need to flank/surprise your victim. So, basically, mythic vital strike states "everything that is doubled in a critical, is doubled in your vital strike", the normal vital strike states that you "cannot apply your vital strike damage bonus to critical, but anything else can" The two ability score increases went to Con. If you want biggest hits, definitely look towards Sword Saints with their level 4 Perfect Strike + Perfect Critical features. Still, it's useful for those moments when you have to get out of the fray. Scale weapon dice with legendary+lead blades 122 When using the Vital Strike combat trick, you can spend 4 stamina points instead of 2 to reroll four damage dice. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} Using a Rapier and having either Keen Enhancement or Imp Crit. Feel free to dump Int (you get 8+Int ranks) and Cha (you're not the face). From the Pathfinder SRD. If the damage math above is incorrect, it's because I went back a couple of times to add stuff I forgot about (namely Power Attack / Furious Focus). Thank you for the complete answer! Prerequisites: Improved Vital Strike, Vital Strike, base attack bonus +16. Vital Strike is a Feat in Pathfinder: Kingmaker. ... then whoever rewrote Spring Attack broke it. Critical Hit: 1d10+30+1d6(base) + 3d10+90(crit) + 3d10(burst). ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}._1LLqoNXrOsaIkMtOuTBmO5{height:20px;padding-right:8px;vertical-align:bottom}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} 1603655042 Edited 1603659508. Prerequisites: Improved Vital Strike, Vital Strike, base attack bonus +16.. Scale weapon dice with legendary+lead blades Something with a Str bonus works. = 4d10+120 Bludgeoning damage, +3d10+1d6 fire damage. Vital Strike. Critical Vital Strike: 1d10+30+1d6(base) + 3d10 (VS) + 3d10+90 (crit) + 3d10 (burst). ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:12px;padding-top:12px}._3AOoBdXa2QKVKqIEmG7Vkb{font-size:12px;font-weight:400;line-height:16px;-ms-flex-align:center;align-items:center;background-color:var(--newCommunityTheme-body);border-radius:4px;display:-ms-flexbox;display:flex;-ms-flex-direction:row;flex-direction:row;margin-top:12px}.vzEDg-tM8ZDpEfJnbaJuU{color:var(--newCommunityTheme-button);fill:var(--newCommunityTheme-button);height:14px;width:14px}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between}._2ygXHcy_x6RG74BMk0UKkN{margin-left:8px}._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex;margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._3BmRwhm18nr4GmDhkoSgtb{color:var(--newCommunityTheme-bodyText);-ms-flex:0 0 auto;flex:0 0 auto;line-height:16px} Enemy, you can not charge and Vital Strike, base attack bonus +9 Cha ( you 're the... 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